Tag: Cycles
Showing all articles tagged with "Cycles"

Rendering
Eevee vs Cycles: When Each Wins on a Cloud Farm
A workflow-first comparison of Eevee Next and Cycles X — when to pick each, how they behave on a cloud render farm, and where Cycles scales with extra GPUs.
Alice Harper10 min read

Rendering
Ambient Occlusion Explained: SSAO vs HBAO vs GTAO (2026 Guide)
What ambient occlusion does, how SSAO, HBAO, and GTAO differ, and when AO baking is fast on a workstation versus when it belongs on a render farm.
Alice Harper13 min read

Tutorials
Blender Cloud Rendering: How to Render Your Projects on a Farm
A practical guide to cloud rendering for Blender — scene preparation, render farm submission, Cycles and Eevee considerations, licensing, and cost optimization.
Alice Harper16 min read

Tutorials
How to Render Animation in Blender: A Complete Guide for 3D Artists
Practical guide to rendering animations in Blender — Cycles and Eevee setup, output settings, optimization, and render farm workflows.
Alice Harper16 min read